Robots Reboot

by rosawu

Robots Reboot is an online social game powered by real world actions to save the planet.

Imagine your favorite online social game, but for the real world. You curate a piece of a new planet, and are responsible for its well-being. You gain points not just through on-screen game mechanics, but also through your real world actions – for instance, saving energy (judged through a power meter in your home). Incentives make it worthwhile to have friends who are doing the same. This is a way to socially motivate and emotionally connect people to the consequences of their actions so that they can make the transition from apathy to action.

[2 minute video pitch]

We have iterated through many prototypes by following the design process of Saturate, Synthesize, and Realize.

Saturate

  • Brainstormed the question “How do we make sustainability more fun and social at the same time?” and picked the top three ideas to use as starting points
  • We all played Farmville for a couple of days to understand what made the game so compelling (several of us have not stopped playing)
  • Interviews with serious social gamers and serious environmentalists
  • Continuous testing with our target users – “Stanford students who want a fun, informative and social connection to the environmental effects of their everyday lives”

Synthesize

Realize

  • Paper sketches
  • Post-it note screen mock-ups
  • Looks-like renditions of final product
  • Simplified working digital prototype
  • Several versions of a board game to simplify and test out game mechanics
  • Played and tested the game several dozen times with various players to work out the game mechanics

[Slideshow of our paper and digital prototypes]

For today’s version, we have a proof-of-concept digital simulation and the basic game mechanics have been incorporated into a board game (For Macs: download game, instructions).

[Gameplay overview]

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